Large Town: Damrăg Jĭænă Birěkhka

Damrăg Jĭænă Birěkhka

Damrăg Jĭænă Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceKosenilu District
Sub ProvenceVìhrugwèwah Zone
RegionUrïpa-sluä Brush
Founded1301
Community LeaderAdministrator Nq-41w 'Terminus' Trtconka
Area6 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation12278 m (-2667 ft)
Average Yearly Precipitation101 cm/y (39 in/y)
Population1627
Population Density271 people per km2 (813 people per mi2)
Town AuraConjuration
Naming
Native nameDamrăg Jĭænă Birěkhka
Pronunciation/ˈdamrə̝g/ /ˈʤænə̝/
Direct Translation[cultural] [mask; veil]
Translation[Not Yet Translated]

Damrăg Jĭænă Birěkhka (/ˈdamrə̝g/ /ˈʤænə̝/ [cultural] [mask; veil]) is a subtropical Large Town located in Vìhrugwèwah Zone, Kosenilu District, within the Federation of Alveria.

The name Damrăg Jĭænă Birěkhka is derived from the Constructi language, as Damrăg Jĭænă Birěkhka was founded by Zëi Tsîrê, who was culturaly Constructi.

Climate

Damrăg Jĭænă Birěkhka has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 24°C (75°F). Damrăg Jĭænă Birěkhka receives an average of 101 cm/y (39 in/y) of precipitation, most of which comes in the form of rain during the spring. Damrăg Jĭænă Birěkhka covers an area of nearly 6 km2 (2 mi2), and an average elevation of 12278 m (-2667 ft) above sea level.

Overview

Damrăg Jĭænă Birěkhka was founded durring the early 14th century in spring of the year 1301, by Zëi Tsîrê. The establishment of Damrăg Jĭænă Birěkhka was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Zëi Tsîrê struck deals with nearby nations and communities to establish Damrăg Jĭænă Birěkhka as a prison colony.

Damrăg Jĭænă Birěkhka was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Damrăg Jĭænă Birěkhka is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Damrăg Jĭænă Birěkhka is is constructed arround a semi-circular spacious baked earthen mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Damrăg Jĭænă Birěkhka weathering a full scale bombardment durring a siege. Damrăg Jĭænă Birěkhka's budget focused millitary grade defenses are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Damrăg Jĭænă Birěkhka has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Damrăg Jĭænă Birěkhka ’s existence has dried up and the town is drifting down the stream of history as it dries up.

Civic Infrastructure

Damrăg Jĭænă Birěkhka has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Damrăg Jĭænă Birěkhka. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Damrăg Jĭænă Birěkhka's parks.

Damrăg Jĭænă Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Damrăg Jĭænă Birěkhka.

Damrăg Jĭænă Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Damrăg Jĭænă Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Damrăg Jĭænă Birěkhka has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Damrăg Jĭænă Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Damrăg Jĭænă Birěkhka's public wards, blessings, and other arcane systems.

Damrăg Jĭænă Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Damrăg Jĭænă Birěkhka's natural decorations nor waterways.

Damrăg Jĭænă Birěkhka has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Damrăg Jĭænă Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Damrăg Jĭænă Birěkhka has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Damrăg Jĭænă Birěkhka's bank was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, winter is skipped in Damrăg Jĭænă Birěkhka.

The Herd Animal, Sheep near Damrăg Jĭænă Birěkhka are known to be a mutant strain of the creature.

Damrăg Jĭænă Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Necromancy energies of tier 2 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 10
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6573 m2
    • Cattle and Similar Creatures: 406
    • Poultry: 4881
    • Swine: 325
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 162

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 6
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 6
  • Tailors: 7
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 12
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 6
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 16
  • Monks, Monastic: 4
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 6
  • Military Officers: 6

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

531 of Damrăg Jĭænă Birěkhka's population work within a Foundational Occupation.

1015 of Damrăg Jĭænă Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 81 (5%) are noncontributers.

Points of Interest

Due to a magical anomaly, Damrăg Jĭænă Birěkhka is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the an eyepatch of Necromancy, an an eyepatch imbued with great amounts of Necromancy energies was created near Damrăg Jĭænă Birěkhka by in time immemorial, reportedly some time during the late 2nd century.

History